Tomb Raider (2018)
March 15, 2018

Rating:
7/10

The newest Tomb Raider, presumably a rebooted anchor point for a future franchise, was an enjoyable watch. Its plot is straightforward, its pacing, consistent, and its atmosphere, sufficiently adventurous. I found that a great deal of why I enjoyed this movie was because of how capably its lead actress managed to carry a somewhat reimagined (closer to the the most recent series of games, but not a word-for-word adaptation) interpretation of a legendary character. Vikander is charming and charismatic in the role, and seems very much at home as an early Lara Croft. CGI and special effects were for the most part well done, but there are instances (the rusted plane) where the stuntwork seemed off in a way that I found to be distracting enough: Lara seems to fly forward when jumping in a very wire-fu style that makes it seem like she’s not believably jumping across a crevasse. This aside, I walked out of Tomb Raider having enjoyed myself, but knowing that I probably wouldn’t want to watch it again. The movie itself is fairly good: the characters are well acted, the action is immersive, the adventure’s plot is interesting and easy to follow with some twists and turns along the way, but overall I felt little to no residual impact, and my interest in the movie ended after the credits rolled. Maybe it’s because the movie failed to get me invested, or maybe I was just disappointed at the lack of polygonal tigers. Who knows?